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It’s a very cool situation to find yourself in, and it makes me wish the game’s limited built-in chat options allowed your character to yell out badass lines like, “Death to the Red Team!” so you could strike fear in the hearts of your enemies as you start beating down their castle walls with your tiny, adorable weapons.Īlthough, those limited chat options that I mentioned were actually the first thing (other than the graphics) that tipped me off on how cute the whole operation is. One player in Happy Wars probably won’t be able to turn the tide of a match, but 10 players, all trying to meet the same goal through sheer brute force, can. It gives you that feeling of being a small part in a much larger conflict, like the team needs your effort for victory, but you’re still not the Master Chief or whatever. Not every minute will be completely thrilling (remember when I mentioned Dynasty Warriors?), but when you turn a corner and see a crowd of over a dozen enemy soldiers running toward you - any number of which might be charging up a special attack that could kill you before you can even bring out your shield - it’s impressive in a way that very few games can match.
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Think Battlefield or Team Fortress 2 combined with Dynasty Warriors and Saturday-morning cartoons.Īt the beginning of each match, you choose from one of three classes (close-range, long-range, and support), and then join the rest of your team as you try to claim as many of that map’s towers as you can before coming head-to-head with the enemy team. Developed by Toylogic, Happy Wars is a third-person fantasy-themed multiplayer action game in which two teams of 15 people battle for control over a series of towers, all drenched in an extremely cutesy art style that belies the constantly growing pile of corpses you have to march over in order to reach your next objective.
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